A copy of Futhark to read magical script is also recommended and you may wear very light armor. This character needs only a costume, a medieval looking note book (to record your spellpoint allocations in), green glow sticks, about 20 or so ‘Spell Packets’, a small boffer dagger (for when things get desperate, s/he should stay well away from the front line!), and a special Thumba dagger (keep it hidden!). Quick Learner (1) May be taught 1 additional spell/prayer or skill per Event.Greater Mage (8) +10 spell points and one use of Sense Magic per Day.Nothing is beyond my grasp, with enough training, all the powers of the cosmos are mine to command.” I bend it to my will, and command powers you cannot begin to understand. To take down any opponent who gets too close he has three Critical Strikes per reset cycle (starts as ‘Crit 3’, but are then increased to ‘Crit 4’ when the bastard sword is used two handed as an Improved Critical weapon). He wears light armor (a simple suit of chain or leathers) since his main defense is to move swiftly and not allow the opponent to land a hit (footwork is key). This warrior uses a 48 inch bastard sword, usable one handed in a pinch (in case one of his arms becomes crippled) but also long enough to be effective two handed. Trip: 1 (2) Strike a foe in the leg and Trip them once per Day.Knockback: 1 (1) Knock a foe back 10 feet (3 paces) once per Day.Parry: 2 (3) Negate a Critical Strike ("Crit"), Trip, Disarm, Knockback, Pierce, Maim, or Shield Shatter attack twice per Day.
![swords and sandals 3 crit swords and sandals 3 crit](https://lasopamls841.weebly.com/uploads/1/2/7/1/127143880/311765028.jpg)
![swords and sandals 3 crit swords and sandals 3 crit](https://www.cultcelebrities.com/wp-content/uploads/2019/05/warrior-queen-1987-2019-07-25-16h46m10s838-768x432.jpg)
This warrior wields a long sword with a tower shield, and is designed to be very defensive.
#SWORDS AND SANDALS 3 CRIT PATCH#
Patch Armor (Free) Recover 1AP for every 1RP you spend.Critical Strike: 1 (1) Call "Crit 2" and do 2 Damage once per Day.Parry: 1 (1) Negate a Critical Strike ("Crit"), Trip, Disarm, Knockback, Pierce, Maim, or Shield Shatter attack once per Day.Blade: 2 (3) Use long or two handed sword.Toughness (3) +1WP and +5 minutes of Bleed Out.Hard to Kill (4) Wounds clot and you wake up after 5 minutes of Bleed Out once per Event.Just get the job done and live to down a few pints afterwards.” A sword is tool, not a toy, don’t waste yer time on fancy tricks. “Best advice I got for anyone in their first battle, stay alive, and watch yer buddies back. 34 Elven Holy Warrior of Larisca (Elf Warrior/Priest:Larisca).
![swords and sandals 3 crit swords and sandals 3 crit](https://i.ytimg.com/vi/bdlI7pMSJ9w/maxresdefault.jpg)
33 Elven Druid (Elf Wizard:Elementalist).32 ? (Half Elf Warrior/Wizard:Alchemist).31 Elven Sorcerer (Elf Wizard:Sorcerer).30 Dwarven Rune Caster (Dwarf Wizard:Rune-Casting).29 Vordis Alchemist (Vordis Rogue/Wizard:Alchemist).28 Halfling Paladin (Halfling Warrior/Priest:Valkor).
![swords and sandals 3 crit swords and sandals 3 crit](https://i.ytimg.com/vi/w6L0NNhP4kE/hqdefault.jpg)